Saturday, August 25, 2018


I was at Athena Games, in Norwich, the other weekend, running some Discworld demonstrations at their fifth anniversary event (nice people), and while I was there, the Draw & Discard podcast interviewed me.

Friday, August 04, 2017

Expand, Contract (53)

Occasionally, my work leads to something getting published...

GURPS Vehicles: Steampunk Conveyances is now available from Warehouse 23. It's technically the first book in the GURPS Fourth Edition "Vehicles" line, but it's also, of course, the second book in the 4e "Steampunk" line, supporting my past discursions on settings and style with notes and game mechanics for some very steampunk hardware... A remarkable amount of it historical.

(Of course, just because it really existed doesn't make it automatically a good idea. Pre-dreadnought battleships and giant balloons had their little problems, and that "torpedo ram" that gets the one big heroic moment in The War of the Worlds? Only a geek like Wells could think it was a cool idea.)

But there's also some fantastical stuff, some of it courtesy Jules Verne, though I also raided third edition GURPS books along with dubious dime novels. So there y'go; thirty-plus vehicles, covering land, sea, air, and space.

EDITED TO ADD: Roger Bell_West has reviewed the book on his blog.

Thursday, June 22, 2017

Thursday, June 08, 2017

Expand, Contract (51)

For those keeping score -- the GURPS production process seems to be coming back to life now, as one of my PDF projects heads to production review, and another comes back to me after its first draft has been exhaustively reviewed by the line editor.

I can't say much more than that for now, but it's a start.

Saturday, February 11, 2017

Discworld RPG Overflow

Despite the 408 pages, some stuff got squeezed out of the Discworld RPG. So I've now made some of that material available online:

Wednesday, January 25, 2017

Another Review

I guess with all the blogs and stuff there are in the world, I should expect a fair number of non-professional reviews. It's nice, though.

Saturday, January 14, 2017

The Continuing Saga of the Discworld RPG

Aaaand another review...
The book is definitely in UK shops now. There've been reports of limited supply in some outlets - apparently the distributors underestimated demand - but restocks appear to be coming in. So if your shop claims that they can't get hold of the thing, tell them to press their distributor, hard.

(Amazon UK still don't seem to have it, though.)

Monday, January 09, 2017

More Regarding That Book

A second review of the Discworld RPG is now up at

Also, the book will be hitting retail in the UK this week. British gamers who lack a friendly local game store may wish to mail order; I thoroughly recommend Leisure Games for this. See

Thursday, January 05, 2017

Discworld Reviewed

The first (gratifyingly positive) review that I've seen of the Discworld Roleplaying Game has now appeared on the Web, at

Friday, December 23, 2016

It's Alive! It's Alive!

It's taken a while, but yes, today I held in my bare hands, irrefutable physical evidence that the second edition of the Discworld Roleplaying Game actually exists in material form!

The official street date for publication was this Wednesday just gone, the 21st, and I understand that people in the USA have indeed actually acquired copies from shops. The book doesn't appear to have made it to retail here in the UK just yet, but I guess that we can hope for next week.

Thursday, December 01, 2016

More on GURPS Steampunk

Just a note; Roger Bell_West and Mike Cule discuss steampunk, taking discussion of my book as their starting-point, in the latest episode of their podcast, Improvised Radio Theatre - With Dice.

Monday, November 14, 2016

Expand, Contract - Addendum

  1. The launch of the new edition of the Discworld RPG has now been delayed until the beginning of December. Probably. Why am I not surprised?
  2. Roger Bell_West has a very kind review of GURPS Steampunk 1 in his blog

Thursday, October 06, 2016

Expand, Contract (50)

And so it came to pass, after a fair amount of waiting to launch... My latest GURPS creation is now available for purchase online, in PDF form.

GURPS Steampunk 1: Settings and Style is planned to be, as the title should imply, the first of a new series, bringing GURPS 4th edition rules standards to contemporary steampunk sensibilities. Or vice-versa, perhaps. It imports and revises some material from earlier (3rd edition) books while adding new stuff, so you can now be driven to fits of the vapours, stat up quick and dirty steam-tech, and argue the definition of Raygun Gothic, all from one book...

Oh, and I've been updating and revising a couple of other manuscripts lately, about which I may not yet speak in detail. Related to this, though? You might ask that...

Tuesday, August 16, 2016

Expand, Contract (49)

Yes, it's been a while since I've had anything to announce here. Various projects have, shall we say politely, been hanging fire. But now, after a year or two in the writing, some time in the revision (in which time, Terry added a whole new and significant sapient race to the setting), the horribly sad death of the setting's actual creator, and a heck of a period, umm, heaven knows, maybe with the book buried in peat maturing while SJGames cranked out a few dozen more Munchkin variants, I can actually, officially, mention the forthcoming onset of the new edition of the Discworld Roleplaying Game.

It's scheduled for November, in fact. I very much hope that remains true, because it'd be nice to do some kind of quasi-official launch at Dragonmeet.

(I'm honestly trying not to be cynical about launch dates these days, y'know, but it's difficult.)

Anyway, we definitely have an official cover design now an' all. I must come up with at least one more convention demo scenario...