Wednesday, March 25, 2009

Renaissance Domesticity

Monday turned into another of our two-exhibitions-and-a-good-lunch day trips to London - starting in the morning with a visit to the Queen's Gallery, which I don't think that I'd ever been inside before. It turned out to be quite grand in places, too - mahogany panels and Molton Brown soap in the lavatories (no, not "toilets"), even...

But let's not lower the tone. We were there for the "Bruegel to Rubens" show, Angela having a particular taste for Dutch Renaissance painting, and yeah, it was good - although the Bruegel snowscapes and calm domestic interiors were sometimes in danger of being overwhelmed by the sort of splashy, lush, lurid religious art which frankly does nothing for me. Still, there were some great portraits, including a Van Dyck self-portrait with one of the show's two best stories attached.

(The first such story involved Bruegel's "Massacre of the Innocents", which if one looks is remarkably short of depictions of innocents being massacred. Apparently, it was completed and went to a Spanish nobleman's collection just in time for an outbreak of religious warfare in which the Spanish troops behaved with all the gentleness associated with such wars. Showing soldiers committing mass murder was suddenly considered impolitic, so it was promptly edited. The story about the Van Dyck, on the other hand, involved him selling a different painting to a British aristocrat, not realising that said aristo was going to present it to Charles I. So Van Dyck dumped a thing by his studio assistants on that buyer, and Charles, being a smarter art connoisseur than he was ... anything else, really ... sent it back as inferior quality. And then Van Dyck sent him a better painting; a self-portrait. Ten out of ten for cocky confidence in one's own skills.)

Then, for a bonus, it turned out that the same ticket got us into the place's other exhibition of the moment, a catchall "Treasures from the Royal Collection" show. Of course, the royals having been collecting hard and with some judgement, on and off, for some centuries now, this featured a handfull of Canalettos here, the odd diamond as big as your thumbnail there, a bejewelled ostrich-egg cup, some gorgeous jousting armour... The sort of thing that anyone could turn up in their attic, really. No strong theme, but quite an assortment.

Anyway, lunch was in Wahaca, a chance discovery we happened to pass in Covent Garden and which I'll now thoroughly recommend for freshly-cooked Mexican nibbles (even if their 'Web site is a bit Flash-crazed), and on to the Royal Academy for their current Palladio exhibition.

This must have been fun to set up. Most of it consisted of drawings from all over the place (the RIBA library, the Chatsworth collection, wherever), mostly by the man himself, ranging from rough sketches of Roman remains through to formal final designs for great buildings, sometimes with a variety of details offered on the same sheet. However, there were also a clutch of portraits, many of them by very major artists of the period, of assorted Italian urban worthies who featured significantly in Palladio's career - and most eye-catchingly of all, there were a bunch of detailed wooden models of some of his buildings, borrowed from an architectural study centre named for Palladio in Vicenza.

But I guess it was the drawings that were most important in a crucial way. When somebody has basically defined a culture's architecture for five hundred years (note - I'm sitting in a modern suburban house with a pseudo-pediment worked into the frontage as I type this), it's useful to be reminded that he was a working architect above all, with a vast sense of detail. (Okay, here I'm remembering the TV programme about the man that was on a few months back, which made the same point.) If genius is an infinite capacity for taking pains, well, you can see that Palladio qualifies. Not the most glamorous exhibition I've ever been to, but interesting in a kind of fractal way; the closer you look, the more there was to find.

Tuesday, March 24, 2009

Our Island Story (Naval History Divn.)

Angela had some time off at the end of last week, so we decided to catch up on a bit of tourist stuff in which we'd be intending to engage down Hampshire way. This developed a bit of a theme.

First off was Fort Nelson, which is one of the Palmerston Forts, dating to one of those periods when we (the British) had decided that we didn't trust the French, specifically the 1860s; as we'd also noticed that (a) the Royal Navy was spread a bit thin around our shiny new empire, and (b) naval gunnery was getting a bit long-ranged, these were hastily dug into the countryside around Portsmouth to protect the big Navy base there. They were subsequently abandoned, but Fort Nelson has now been reopened and spruced up a bit to hold the Royal Armouries' artillery collection. Actually, the place has a bit of a feeling of a work in progress; although the (small-ish) gallery of early artillery pieces looks fine (and includes one or two oddities, such as this baroque presentation piece given to the commander of artillery for the Knights of St. John of Malta), much of the fort still looks a bit battered round the edges, and some of the more modern display pieces - including some segments of Saddam Hussein’s "Supergun" (the thing that got its designer, Gerald Bull, assassinated with a rather smaller gun) - are held in a rather plain shed-like building. Still, the tunnels down to the ammunition storage space under the chalk of the hill are very striking, and the place is generally worth a visit for those who might be interested in military engineering.

Descending from the hill and looking back, one is reminded that Portsmouth and the area thereabouts is still very much involved in British military history generally. The modern military research station just along the road from Fort Nelson is another illustration, for a start, and the profile of that big phased array radar tower is not only distinctive - it's somewhat amusing for anyone with a taste for certain popular mini-board games.

It also looms somewhat above Portchester Castle, which means that this photo covers the range of this history. Portchester Castle itself is a pleasingly intact and pretty impressive medieval structure, which apparently served as a launching-point for a lot of English expeditions during the Hundred Years War, a PoW camp during the Napoleonic Wars, and so on - but then you get up onto the roof level, look down, and are reminded that it's actually tucked in one corner of a complete Roman coastal fort, dating back to the 3rd century AD. Apparently, this is the most intact Roman fortress in Northern Europe, having been vandalised remarkably little over the centuries. (For some reason, the locals scavenged stone from the walls by taking a bit at a time from the inside surfaces, rather than engaging in wholesale demolition. I'd guess that it was still seeing some use for defensive purposes much of the time, which must have helped.) It's a well-kept site, too.

And, lastly, we got to Buckler's Hard, a small village along the coast past Southampton (and not far from the National Motor Museum at Beaulieu) which once held the dockyards where some Royal Navy ships were built in Napoleonic times. Actually, it's more of a hamlet, albeit with a decent museum dedicated to its history and a very wide main street. It was supposed to be bigger when it was first planned, by the second Duke of Montagu, but he was planning to use it as a port for sugar from the estates he'd just supposedly acquired in the West Indies, and he was rather ignoring the fact that the area of the estates in question was in French hands at the time. When the privately-sponsored military expedition which was supposed to deal with that inconvenience, umm, didn't work, the plans for "Montagu Town" fell through. Freelance commercial imperialism; gotta love it...

Wednesday, March 11, 2009

Recent Reading: The Father of Locks

by Andrew Killeen


It's normally poor technique to begin a book review by talking about a different book, but...

There are quite a few historical detective stories around these days, but most of them are lightweight entertainments -- harmless enough, often quite fun, but not very strong on the sense of history. All else aside, the assumptions and necessities of the detective story form tend to dominate. The genre's biggest claim to some kind of intellectual credibility is Umberto Eco's The Name of the Rose, but not many other books really want to be compared to that if they have any sense.

The Father of Locks has some chance of surviving that comparison. It's normally poor technique to begin a book review by talking about a different book, but note: the youthful narrator of Andrew Killeen's début novel enters the story by invading a huge, strange library building in search of a lost manuscript by Aristotle. I think that Killeen knows exactly what he's doing there.

Not that his detective is borrowed from Eco's cerebral (but fictional) Brother William of Baskerville. Abu Nuwas is an historical figure, and more to the point, an occasional guest star in the Arabian Nights. He's also a poet and, in this story, an agent of the legendary vizier Ja'far al-Barmaki. Moreover, he's a wildly decadent drunkard, bisexual lecher, violent troublemaker, and lover of falconry. (Most of this, apparently, is derived from his poetry.) But he has an intellectual's grasp of detail, a poet's understanding of human nature, and a sense of justice; when Ja'far assigns him to investigate rumours that Iblis, the devil (who Abu Nuwas naturally claims to admire) is stalking the streets of Abbasid Baghdad, it's with a sensible expectation of success. Not least because failure in Ja'far's service isn't terribly healthy.

To be honest, this isn't the greatest detective story plot I've ever seen; there's a big espionage/diplomatic plot, with one major element that modern readers are likely to identify long before most of the characters, and a big, dark red herring to spin things out. The solution mostly comes from a series of conveniently overheard conversations, providing Abu Nuwas with a string of clues that he pulls together in an extended flash of inspiration. The book's title is misleading, too; it's a translation of "Abu Nuwas", and "locks" here means "locks of hair"; the poet was apparently noted for his hairstyle. On the other hand, his sidekick and Watson, Ismail al-Rawiya, is actually a dab hand with lockpicks (I'm not actually sure about the lock and lockpicking technology seen in this story -- I get a sense of anachronism -- but I couldn't swear to this), cheerfully occupying the Thief of Baghdad stereotype as well as seeking a life as a storyteller, despite coming from Cornwall.

There are also places where Killeen's research pokes through in rough lumps, especially early on, when he is still setting the scene; while Ismail is evidently bright and observant, I'm not sure that he could have the sort of perspective that would allow him to say of a group of people "veterans of the revolution ... they now formed the military class of the regime". Likewise, some of the historical-figure guest appearances are gratuitous (although others are nicely subversive, especially the faintly idiotic Harun al-Rashid). But no matter; the thing that sells this book lies elsewhere, in Killeen's cheerful use of the 1001 Nights pattern. Much of the novel consists of stories told by various characters to explain the background to the plot, or just to explain themselves or to fill the time. At the point when the Frankish ambassador launches into "The Tale of the Horn of Hruodland", I realised that Killeen was showing off, but with some justification. By the end, Abu Nuwas is offering the rather cliched suggestion that telling our stories anew every day "is how we know we are still alive" -- but yes, his characters live through their storytelling.

(Well, most of them. Some die, despite their stories. This is, I should note, a fairly bloody and brutally unsentimental crime story in places. Also, Abu Nuwas lives the decadent poet life pretty determinedly. Caveat emptor.)

Like The Name of the Rose, this novel ends with mysteries solved and secrets revealed to the investigators, but not much justice done; history isn't really a nice place to visit, and if Harun's Baghdad is enjoying a golden age of poetry and prosperity, it's because it's fairly safely under the thumb of an authoritarian regime which uses violence and religious orthodoxy to keep control. Moreover, Harun's rule follows a period of brutal civil war, and another such period will follow his death; the reason that the 1001 Nights so often invokes it as a time of glory is that things were so often so much worse. But Ismail al-Rawiya is an engaging guide, and Abu Nuwas has at least a little of the charisma which he assumes is his right as a decadent poet. Many historical detective stories end up as parts of series, and The Father of Locks ends with that option open; while The Name of the Rose was always the better for standing alone, I wouldn't mind seeing Killeen return to old Baghdad.

Friday, March 06, 2009

Expand, Contract (3)

For those attempting to keep track of my work - latest news of many of the e23 projects I've got in hand or completed is that they're waiting in the queue for review and (especially, as it seems) production time and effort at Steve Jackson Games. More on some of these (fairly) soon, I hope.

Sunday, March 01, 2009

Theatre: God of Carnage

Arts Theatre, Cambridge, 28/2/2009.

Yes, it's been rather a theatrical month round here. God of Carnage is by French playwright Yasmina Reza, who was also responsible for Art, which I saw a few years ago. The story goes that Reza proclaimed herself bemused when Art (in translation) won a Best Comedy award, as she thought that she was writing a tragedy; well, if God of Carnage wasn't originally intended as a comedy, then the translator, Christopher Hampton, must have added a lot of jokes in the course of his work (which is possible, I guess). But it also wants to be a bit more than "just" a comedy.

Mind you, this production sells on more than Reza's name, with a cast including the ever-wonderful Richard E. Grant, plus Roger Allam (not a name I recognised, but his face is familiar from lots of British TV, and he's good), Serena Evans, and Lia Williams. The plot is more setting-specific than that of Art - this is very overtly a story of the Parisian bourgeoisie, with lots of specific details - and tries rather hard to expose bourgeois failings. Two couples meet to discuss the fact that one of their young sons has beaten up the other, in an atmosphere of strained civility, and things naturally go downhill quickly from there. This collapse is predictable, and not just because it's necessary for the play to exist; one of the men rapidly demonstrates an appalling mobile 'phone addiction, while the other mentions an incident involving a hamster without realising how badly it shows him up... These aren't really civilised people.

Mind you, I'm not sure what sort of people they are. The mobile 'phone junkie is a lawyer who is dealing with a problematic corporate case, but he also seems to have some kind of background in international criminal law; one of the women is a mild-mannered liberal housewife who has somehow written a publishable book about Darfur. I had a slight sense that they had whatever features the plot demanded.

Which plot does dearly want to be taken seriously. This isn't just four people getting into screaming comedic rows, you understand; it's a picture of the flaws and dishonesty that fail to disguise the weakness and savagery of humanity. We're supposed to take the play's title seriously, you see; God is a god of carnage. Oh dear; I'm not actually sure that a four-hand, one-act bourgeois comedy can really support the weight of all this, and throwing in references to real, unspeakable tragedies like Darfur to add weight could just look dangerously crass. But perhaps I'm being too Anglo-Saxon about this. And it is rather a good bourgeois comedy.

Recent Reading: Singularity Sky

by Charles Stross

Yes, I've only just got around to Charles Stross's first novel, from 2004; terribly disorganised of me. Anyway, I'm doing some catching up.

For those who are further behind than me, a little scene-setting. Some time in the 21st century, humanity's computer systems apparently bootstrapped themselves into a state of nigh-godhood called the Eschaton. Being a near-god, the Eschaton is evidently ineffable and barking mad, but friendly to authors looking for plots; it promptly scattered most of humanity onto habitable worlds across thousands of lightyears, and also across thousands of years of time. Faster-than-light travel is thus shown to be possible, and therefore so is causality violation, but the Eschaton, apparently understandably worried that someone might use time travel to prevent its own emergence, declares an absolute ban on the sort of dangerous misbehaviour that it's just shown to be highly feasible, and drops large rocks on people who don't follow its rules.

(Characters in this book keep saying that the Eschaton isn't really a god, but blimey, it acts like one, doesn't it?)

Anyway, a couple of centuries later (in their frame of reference), we meet the New Republic, one of the ad hoc human colonies created by this event. It was founded by a bunch of future-shocked Central European technophobes who go in for place names like New Austria and New Prague, but whose style is pretty solidly Czarist Russian - all else aside, they perform a pretty fair re-enactment of bits of the Russo-Japanese War in the course of this novel, and we get a brief appearance by a Colonel von Ungern-Sternberg, which is of course a bad sign. Despite their rampant technophobia, the New Republic has somehow vaguely sustainable imperial ambitions, and a small handful of conquered or colonised worlds. In the prologue, one of these is invaded by the Festival, a peripatetic civilisation-thing which evidently originated in a human culture which the Eschaton dumped thousands of lightyears from Earth and thousands of years into the past, and which travels between the stars in small packages of computer technology, reconstructing itself as a wacky ultra-tech parody of the Edinburgh Festival whenever it arrives in a new solar system. The Festival starts granting wishes for the inhabitants of the colony world, scattering ultra-technological gifts around in exchange for new information (stories will do); the New Republic, objecting to having its colony occupied and forcibly kicked up by a millenium or so's worth of technological progress, launches a counter-invasion fleet, and the novel's plot is underway.

Except that Stross despises the New Republic too thoroughly to allow any of its citizens to serve as story protagonists on the fleet, so a couple of people from Earth attach themselves to it for various purposes - one engineer from an arms cartel which sold the New Republic some spaceship technology, and one diplomat/military observer. Both have hidden agendas, the engineer's being more arcane (for a very experienced agent, the diplomat/observer doesn't do much of a job of secrecy; she appears to be using her own, well-known name much of the time, even when she needn't); they also rapidly become a couple. Actually, they represent Stross's default protagonist-couple-type, as seen in Halting State and some of the "Laundry" stories, among other places - a geeky but technically competent man, and a tough, self-assured, sexy woman who can handle any butt-kicking that's required. Frankly, it looks like fan service, if not wish fulfillment, and hearts being in the right places doesn't excuse it.

But anyway... It should be said that there's a decent comedy somewhere inside this book, looking to get out; just for a start, the New Republic is a pretty good parody of the quintessential political reactionary mind-set. The trouble is, the book would like to say a bit moe than that, but it isn't sure how. The New Republic is a portrait of a bad society, crippled by its reactionary impulses, but once we've seen the secret police in action, the poverty in the streets and military stupidity - and once our protagonists have been repelled and appalled by the place for a paragraph or two - there's really nowhere more for that strand to go, and the joke has turned slightly sour. So we follow the military expedition as not a huge amount happens, except that some obnoxious products of the system plot not very effectually against the heroes and worry about the technological superiority of the enemy they're supposed to fight - albeit not enough, as it predictably turns out.

Meanwhile, the invaded colony world is going through a technological singularity - an explosion of wishes come true and strange and sometimes nightmarish things happening. But because the population suffers from their New Republic upbringing, they fail to handle this at all well; not one single inhabitant of the world thinks to ask for information rather than material goods, not even the relatively clued-in revolutionaries who've been dumped there as exiles in best Russian style. The trouble is, I'm not at all sure that Stross has a very clear idea of what's happening here either. So we get a string of scenes, some of them funny or macabre, and occasional conversations, but no great sign of changes that can't be folded away in an instant.

Then the New Republic's fleet shows up, and gets casually defeated, but some people make it down to the planet, and then the book shambles to an end of sorts in a flurry of speeches and very minor revelations, leaving a clutch of unresolved plot strands and unexplained stuff. It isn't a disaster, or even a disappointment; it just fails to gel.

I think I'll look at the sequel (Iron Sunrise) sometime, though, if only to see if Stross refines his technique a bit in that. Too much like this would lead me to give up, but one book might lead on to better things later - and the later Stross books I've read do also have their moments.

Sunday, February 22, 2009

Theatre: Where There's a Will

Arts Theatre, Cambridge, 21/2/2009.

One could ask what one of our leading theatrical knights - a former director of the RSC and the National Theatre, pushing 80 - is doing touring the provinces with an early pocket-sized Feydeau farce. The answer, though, is quite likely "having fun", or maybe "very well, thanks". (Okay, it also turns out that his wife, Nicki Frei, was responsible for this new translation.) His program notes suggest that Peter Hall sees this play as a formal theatrical exercise... But that sounds too po-faced for what is actually an effective comedy executed in an attractive production. Very attractive, actually; the scene is the reception room of a Parisian town house, decorated in light Art Nouveau style, and the cast look dead stylish in Edwardian costume. It's great to look at. I thought that the cast were good, too, quick and straight-faced; for a while I thought that Sara Stewart was channeling Felicity Kendal, but actually I think itwas just a similar intonation (and the sort of part she was playing).

The farce is up to Feydeau's usual standards - more talky rather than slapstick by some standards, but with a certain amount of climbing in and falling out of windows. The plot also leans on some very theatrical, possibly distinctly period use of hypnotism, although this isn't over-used. It naturally also features the sort of total amiable sexual amorality that gave France such a reputation for naughtiness among straight-laced Anglo-Saxons of the time.

Anyway, I enjoyed it.

Tuesday, February 17, 2009

Recent Reading: Gun, With Occasional Music

This book has been sitting on my shelf for a while, but I finally pulled it down while in search of reading matter the other day, remembering or being reminded as I did so that it was Lethem's first novel, and that he seems to have acquired a lot of semi-mainstream literary credibility in the years since it came out.

The blurb and interior review quotes lead me to expect a mixture of hard-boiled detective story and dystopian SF, which I got, but the book is perhaps even more significantly an example of School Of Philip K. Dick. Dick's influence on a certain sort of highbrow American genre SF writer is huge, and Lethem here has exactly that Dickian tone of faintly surreal, sun-bleached futurism, and a very large dose of the Dickian (literary) interest in mind-altering drugs. The blurb also lead me to expect something funny, which I didn't get; the Dickian quasi-surrealism, and especially the talking animals which loom large in the plot, might have a certain Pythonesque quality, but any laughs are lost in the noir-meets-dystopia looming darkness of the setting.

The detective story elements, by the way, reminded me of the movie Brick; they treat numerous tropes of the classic Hammett/Chandler movies as a kind of modern Commedia Dell'Arte framework, to be reused on the assumption that the audience will recognise them. Though I have to say that I enjoyed Brick more. Nor is the mystery plot especially strong; eventually, the hero solves his case, but mostly by coming up with a story which arguably fits the facts marginally better than anything else available, and which is more satisfying to the lead characters' sense of the world.

I should also note that the SF elements of this novel are, in true Dickian style, subservient to the other aspects; the dystopia is low-key and mostly a matter of a world slipping down to noirish moral corruption, and the furniture is very consciously retro. Even in 1994, when this book appeared, the complete absence of mobile phones and the limited use of computers - all accessed through monochrome terminals rather than PCs - must have looked a little odd. But futurism isn't the point here. Anyway, it's a smart book, but not one I can love.

Monday, February 09, 2009

Recent Reading: Hexwood

by Diana Wynne Jones

I'm not on an Arthuriana kick at the moment, honestly. This book didn't even admit to being Arthuriana until half way through.

Unlike a lot of people I know, I've only read bits and pieces of Diana Wynne Jones's work. For the benefit of those who've read even less of her than that, I should note that she's classified as a children's author - one of many who was doing rather good magical fantasy for kids years before J.K.Rowling first hit the coffee shops - but that she has a significant adult readership. I've quite liked most of her stuff that I have read, but I've never felt the urge to be systematic about it. However, Hexwood finally came to my hand the other day.

It turned out to be a bit of an oddity, to put it mildly. It's structured as a conventional children's fantasy in some ways, with a child protagonist observing strange goings-on in her vicinity and entering the nearby woods to discover more, but it's presumably intended for slightly older readers; aside from the very discreet references to sexuality, the structure very soon turns rather weird. The wood which our heroine observes, and the power which turns out to be playing a godgame with everyone involved, generate a wildly achronological plotline, with the people who our heroine meets appearing at different points in what seems to be a process of childhood, youth, and education when she visits at different times over a period of a couple of days. If I'd tried reading this when I was young, I think that I'd have found the repetition and lack of strong chronology very off-putting.

Anyway - things eventually expand, and turn more linear again. From past reading, I get the impression that Jones has a weakness for throwing in numerous new characters whenever she thinks that a plot needs some jazzing up, and here, we get a shift to a realm of galactic commercial politics, complete with a batch of sleazy corporate/palace villains who flail around trying to work out what to do about the problem that's developing on Earth. There are also lumps of backstory, much of it solid but some of it sadly underdeveloped, and the growing mass of Arthurian imagery, which for a while looks like it might, say, be an incidental by-product of the imaginative influence of a minor character, but turns out to be fairly crucial. (Although actually, the Arthurian imagery of many of the plot incidents is pretty much unconnected to the Arthurian elements in the backstory.) Then our plucky child heroine, who'd seemed likeable enough if underdeveloped as a character, turns out to have been just an aspect of an adult heroine who wanders in from a bunch of minor offstage jokes. (Having the heroine turn out to be a princess is all very well, but, well, honestly...) Then we get some dragons, with little apparent justification except that the book's godgame-playing grail seems to be capable of almost anything and is doing whatever will drive the plot in order to educate the lead characters, in a way that I'd only expect from the plotting of far less respectable children's authors.

I dunno. Maybe I'm missing something here. Maybe a lot. But Hexwood seems like a lot of under-digested ideas, cobbled together and rushed out. Fortunately, I do know that Diana Wynne Jones is capable of better.

Sunday, February 08, 2009

Theatre: Life & Beth

Arts Theatre, Cambridge, 7/2/2009.

One of the many odd gaps in my theatrical education involves Alan Ayckbourn. I've seen a few things of his on the TV from time to time, I believe, but I'm not sure I'd caught any on stage until we got to Absurd Person Singular at the Arts last November. But, yesterday, we followed that up with Life & Beth.

Actually, I suspect that this is relatively minor Ayckbourn. It's not terribly long (under two hours with the interval), it's got a fairly small cast, and it doesn't seem to be readable as much of a big political allegory. It's also pretty well impossible to discuss without giving away bits and pieces of the plot, so please be warned if you're going to catch this...

Actually, though, one doesn't need to know a lot about the plot to find, say, the big theatrical coup at the end of the first act not very surprising. The thing is generally a bit slight, to be honest; the overt jokes are few and far between, and only the central character is allowed any development; one of the others comes on completely mute, for rather weak reasons, and just stays that way. As all of the (living) characters are living lives of apparently-very-Ayckbournian quiet desperation, this makes the thing seriously bleak, if you let your attention shift from Beth herself. She ends up a bit better off, but by a not-very-startling route.

(Beth, by the way, was played by Liza Goddard, who ended up looking much more aged and careworn than she evidently does in reality. Marks for lack of actorly vanity there.)

The only things I was left wondering about were (a) how the central couple were so widely assumed to have a perfect marriage, when one of them was such a blatant, classical jerk, and (b) quite where Gordon actually went post mortem (assuming that he wasn't just a figment), as I think that there were some slightly dark hints.

All of which probably sounds much more negative than it should. The fact is that Ayckbourn can write, and create characters, and I'll be aiming to fill that gap in my education further in future, when the opportunity arises.

Recent Reading: To the Chapel Perilous

by Naomi Mitchison

I picked this up a while ago... I'm not sure where or how now, actually, possibly even as a freebie, but doubtless at a roleplaying game event; it was republished by Green Knight Publishing, who mostly existed to publish Greg Stafford's Pendragon RPG, but who also reprinted a whole slew of modern treatments of the Arthurian myths.

I suppose, picking this up and reading descriptions, that I was vaguely expecting a new look at the Arthurian stories, filtered through the anachronistic lens of modern journalism - a sort of smarter Connecticut Yankee at King Arthur's Court, perhaps, or a more lit'ry Idylls of the Queen (the latter being Phyllis Ann Karr's unjustly forgotten stab at an Arthurian detective story). Actually, though, I think it's more a book about modern (well, mid-20th century) journalism, viewed through the lens of the Arthurian stories. I gather that Merlin (the editor of one of the newspapers in the story) is actually based on somebody Mitchison knew at the Guardian, and the news staff scenes have a certain period-specific tang of authenticity to them, clashing weirdly with the high-mythic feel of some of the grail quest action, especially early on in the plot.

Mind you, it's quite an abstruse sort of view of the nature of journalism - Mitchison was a literary novelist much more than she was a journalist - verging in places on a meditation on the nature of Truth and the processes by which one story/myth comes to dominate in the world of ideas, although others survive. It's also light on jokes, although there are some; I suspect it'd be funnier if you knew that journalistic milieu and period. And it does tend to tell rather than show, but I guess that's appropriate for a book about journalism, and one which perhaps assumes that readers know their Arthuriana fairly well.

All round, a bit of a period oddity, but not without interest, and I suspect it's really quite appealing to the real Arthuriana geeks.

Sunday, February 01, 2009

Local Eating (1)

Somehow, we'd never previously managed to get round to eating at the Cabinet at Reed until today. Which was kind of silly. The one time we'd tried, the place was fully occupied. This was not so today, which presumably says something about either cold days in winter or cold economic conditions. (Although the place changed hands fairly recently, I believe; dunno if that's relevant.) We seemed to see precisely one member of staff while we were there - a chatty barman/waiter - but that was all that was needed front of house.

Anyway, this is yet another of those rather good pub-restaurants we seem to have dotted around the area in careless profusion, and the food was very much in that style; I definitely enjoyed my pea and gorgonzola risotto with artichokes, though by the end of the meal there was a definite sense of a place which didn't stint the fats. Anyway, recommended, and we ought to get back there slightly more often.

Expand, Contract (2)

By way of a follow-up to the previous post, I should say that the first draft of the 10,000 words of fiction was completed and uploaded by the contracted date - a little while ago now, actually. No feedback yet on that.

Which left me free to tackle the editing job - specifically, Cities on the Edge, by the esteemed Anders Sandberg. And despite a slight delay in my receiving the actual contract, that was delivered by the agreed delivery date (i.e. yesterday). So, assuming that we can keep this moving forward, the restarted Transhuman Space line should acquire a nifty book on cities in 2100, complete with Stockholm as a developed example. And now I'm waiting to see how some of my own, slightly less substantial efforts progress.

Hmm. Somewhere on my personal to-do list is a set of notes on Stuff I'd Like To See Proposed For Transhuman Space. Maybe I ought to put that together this week.

Oh, and GURPS Thaumatology can now be said to have paid out its advance. Which is nice.

Thursday, January 15, 2009

Expand, Contract (1)

Anyone with a bizarre urge to follow my career might presumably like to know that I've recently signed a contract to provide 10,000 words of fiction for a new hard SF RPG on a fairly tight timescale, while working on a significant editing job for another RPG line (contract still awaited, strictly speaking, but I've started the work anyway). And I've got two other writing projects (or five, depending how you count them) in varying stages of completeness and contractedness, which may descend on me as more work at any time in the fairly near future.

All of which is good, I guess. But those who merely have to talk to me from time to time may recognise a tendency to distraction, pensiveness, and heaping curses on displacement activities.

Wednesday, January 14, 2009

Hmm. I put Google Ads on here, and it decides that people reading this blog will be interested in student self-storage and a church in Norwich. What does it know about me that I don't?

(Of course, from now on it'll know that I've mentioned these things here. Oops.)

Thursday, January 01, 2009

Recent Reading: Game Night

by Jonny Nexus

Game Night came out a year or so ago, and I've just got around to reading it. (So, as the saying goes, sue ... someone.) I'll assume that most people reading this already own a copy, or can forgive mild spoilers. It turns out to be, I guess, a B-minus or thereabouts.

The central conceit is pretty well known by now; the book tells a roleplaying campaign plot in the form of a piece of actual fiction, while swapping back and forth between that and the players responsible for these events. The extra twist in this case is that the players in this case are literally gods of the game world - but, being plausible polytheistic gods, they're still as idiotic and egomaniacal as any other RPG players, and indeed behave just like, well, roleplayers.

(Both the "players and PCs in parallel stories" and the "gods as roleplayers" ideas have been used before, of course, but I think that this novel is the first thing to make both central to a plot simultaneously.)

To get the obvious out of the way first - yes, this book is indeed sometimes laugh-out-loud funny, at least to a gamer reader. As anyone who's seen his various columns and online zines will know, Jonny Nexus can perfectly nail that ranty, exasperated, more-affectionate-than-is-deserved tone one gets from gamers trading tales of disastrous sessions, bad decisions, and poor rules design. If anyone ever took Cyborg Commando seriously, they'll surely see why they're in a minority after seeing Jonny's both-barrels treatment of the game and how badly he and his group played it. There's a lot of that in this book, and I giggled quite a lot. Non-gamers will probably stare in numbed incomprehension, although there's a bit of universal human failure involved - but anyway, it's not meant for them.

But this is one joke and one conceit, and they can't really support a whole novel, even a fairly short one. Nor does the conceit really hold together; these gods aren't in any way godlike - they're just roleplayers with funny furniture in their games room. The Dead Gentlemen managed the dual-narrative joke a bit better, twice, but they didn't load themselves down with the gods thing, and they only had to keep things going for the duration of a film; similar comment might apply to DM of the Rings and the sadly truncated Chainmail Bikini. I was still giggling late in the book, but then, the raw slapstick value of a the determined meathead munchkin-minimaxer is frustratingly eternal.

The meathead in this case is "the Warrior", playing "Draag", a single-minded anti-paladin, and I guess that one of the reasons why I couldn't find Game Night as funny as some of its fans clearly do is that I long since managed to get away from the sort of group where a bunch of "good" characters and their players will put up with his sort of crap indefinitely. But the Warrior and his playing piece, being table-hogs, dominate the book as they dominate the session (despite honourable attempts at subversion by the Jester and his stereotyped thief character). The joke still works, but it's a joke about mercifully distant memories for me, and there are no other strong jokes to hand to vary the flavour. I just ended up empathising with the GM'ing AllFather; sure, he's an insufficiently experienced railroader, but at least he's trying to do something, and he's putting in the work for the usual negligible thanks from his players.

Which may be why I found the rather truncated ending of the novel distinctly depressing as well as anticlimactic. It's clearly meant to show the AllFather recovering his spirit and even achieving a kind of GM heroism - I had a bad feeling that the author might even be aiming for some kind of significance - and I'm actually all in favour of the principle that real heroism sometimes means that you have to just walk away, but this makes for a sad commentary on roleplaying. It also leaves a bunch of loose plot threads, because that's what the AllFather has to do. And what does it say for a universe that the pantheon eventually has to fall apart like a bad roleplaying group?

Icons and Relics

The last day of the year, and back to London for some more exhibition-catching-up.

(And passing posters which reminded me that I'll almost certainly miss the V&A show about post-war design completely. Darn. But... Is that a topic I can overly regret missing?)

Anyway - morning was Darwin at the Natural History Museum. Yep, good stuff - starting with "one of the most important samples in the history of science" (not that I can tell the difference between two slightly dissimilar dead mockingbirds, but Darwin could, which is why he's probably the greatest naturalist in history - everything else ultimately came from that). There wasn't a lot here that any acceptably well-read person wouldn't already know, by the definition of "acceptably", but there was a lot to see nonetheless. The fully furnished study from Down House was a nice touch, though there wasn't a lot else to give a feel for the man's life, apart from a lot of letters. Just one warning; low light levels (no doubt for good reasons), and a lot of casing structural bars throwing shadows over the labels.

Byzantium at the Royal Academy was better presented from that point of view, despite having much stuff that requires at least as much gentle care. That's the big thing about this show; it's kind of necessary to visit, because it includes a variety of things that you'd otherwise have to travel several thousand miles across three or more continents (and a war zone or two) to see, sometimes in obscure museums, sometimes to ancient monasteries tucked away up biblical mountains. I gather much of this material may never travel again, and I think one room held about 10% of the world's supply of Byzantine micromosaics. Very once-in-a-lifetime.

So... Right. For a thousand years, there was a rich pocket civilisation in the eastern Mediterranean which drew on classical influences and in turn demonstrably influenced the Renaissance. But, honestly, it still feels as alien to me as medieval Japan or India - maybe more so. The exhibition does its best to show that not all icons are they same, that the classical influence was important, that some Byzantine art was secular; but in the end, there's only some much exquisitely carved ivory and lustrous gold leaf that a person surely needs.

Still, a good end to the year. (And the Royal Academy cafe does a mean cream scone, too.)

Monday, December 29, 2008

Yes, Well, Who Remembers Giant Robots?

Just for the record, this year's D[octo]r Who[?] Christmas Special was quite good. However, the sheer weight of refrigerator logic problems got to be a problem by the end. And lampshading the big one didn't actually help.

(Yes, "recent Dr Who episode suffers from logical coherence problems". Please try to act surprised.)

Sorry about all the geeky jargon there.

Anyway, if we're going to spend time and effort discussing the chances of supporting cast from previous episodes becoming the next Doctor - is it too late to start a claque for Dervla Kirwan?

Sunday, December 28, 2008

Metropolitan Line

Angela picked up one of my wishlist items this Christmas, and bought me a copy of a nice two-disc DVD of Fritz Lang's Metropolis, enabling me to patch over another hole in my education. So the other night, we sat down to watch the movie.

To start with the obvious - yes, it definitely lives up to its rep for production design and general imagination. The Art Deco futurism on display is clearly one of the foundation stones of modern media SF; I honestly don't know how much, say, Blade Runner or Dark City (or, more distantly, 2001 or Ghost in the Shell) can be said to have been directly influenced by Lang, but he sure as heck got there first, and made it look good. And the excellent modern clean-up job on display on these disks, and the original orchestral score on the soundtrack, make it quite a pleasure to watch as well as an education.

The content was also interesting, in a way I expected less, mostly because I'd forgotten most of the many comments I must have seen in the past about the film's oddly old-fashioned, Gothic, sometimes downright theistic elements. The biblical references go beyond stuff about the "New Tower of Babel" (rightly invoked in that British Museum exhibition, now I come to think of it) and a slightly pantomime-ish vision of the industrial machine as the demon Moloch, to scenes in a Gothic cathedral, complete with references to the Seven Deadly Sins (in handy statue form). Perhaps more interestingly, Rotwang isn't an SF mad scientist so much as he's a good old-fashioned wizard, Faust with a dash of Prospero and a touch of Merlin, never far from a plainly depicted pentagram. It turns out (the DVD notes say) that Lang originally planned to have some explicit magic in the film, in overt opposition to the technology; arguably, his status as a founding father of the European SF tradition is a bit compromised or compromising. There's also a sense of puritan disapproval breaking through in the nightclub scenes, which look like a slightly misplaced rant at Weimar decadence more than anything else.

Rotwang (Rudolf Klein-Rogge) is a fun character, though, but he wasn't the one who I found most interesting, funnily enough. Brigitte Helm worked hard in the dual role of drippy social activist and loopy robo-vamp, but the prize for actual acting probably has to go to Alfred Abel as the arch-capitalist ruler of the city - an oddly austere figure, who seems to be oppressing the proletariat out of a sense of propriety more than anything else.

The film's politics are certainly (notoriously, as it turns out) a bit drippy, with a simple-minded lets-all-be-friends ending that probably explains why H.G.Wells called the whole thing "the most stupid of films" - but I'd be prepared to write that off to its date and to commercial pressures. I don't think it's something that'd be fixed if the print hadn't been slashed so harshly by the early distributors; this DVD has slightly bemusing long intertitles explaining what happened at various points in the original script, seeking to restore various bits of actual characterisation and relative subtlety to the plot. Interestingly, it seems that a full version of the movie has been rediscovered in the past year; it'll be interesting to see how this changes things when the missing scenes are eventually cleaned up and the movie is restored to its original 153 minutes.

Tuesday, December 23, 2008

Yes, Mr Ganndhi, it turns out to be a very good idea indeed, thank you.



Taking the Christmas break as an opportunity to do a bit of cultural catching-up, we hit London yesterday for a couple of exhibitions.

Morning was Renaissance Faces: Van Eyck to Titian at the National Gallery. This was... Well, how often do you get to see the Arnolfini Wedding and Holbein's Ambassadors within a couple of rooms of each other, and still get distracted by other stuff? The thing that maybe jumped out most of all for us was Bellini's Doge Leonardo Loredan, but... Oh heck, I'm not qualified to pontificate on this art history stuff. It was a good show, okay?

Afternoon was Babylon: Myth and Reality at the British Museum. This was interesting, but a bit unsure what it was really about. It started with some archaeological bits and bobs - I think that they'd borrowed some Babylonian tilework from the Louvre - which was pertinent, but some of us have been spoiled by seeing the full (reconstructed, and technically partial, but still) Ishtar Gate at the Pergamon Museum in Berlin. After that, though, the Myth bit tended to take over; Blake prints, Athanasius Kircher engravings, '50s film concept art, Victorian paintings of Bible scenes, videos about Rastafarianism, snippets of silent movies... British Museum-style things that would have grabbed me, like what seems to be the first-ever known map of the world, got a bit lost. Equally, the looping voice recordings associated with some display cases - some of them offering readings of some of these ancient texts in the original languages - were thoroughly drowned out in the noise of all the visiting families. (They might work better on a less busy day, but the place would have to be very quiet indeed to make it feasible to linger by each case while listening to several minutes of speech comfortably.) Still, there was a lot to provoke thought (not least the last video, basically a polite rant about the bright sparks who arrived in Iraq to find that Saddam Hussein had damaged the site by parking some grotty "reconstructions" on top of it, and responded by adding one of their own military bases to the mess), and some interesting modern artworks (mostly borrowing the imagery of all those wonderful Renaissance "Tower of Babel" paintings). So a Bronze Age city got intermittently lucky in its empire-building efforts, and picked some enemies whose propaganda-historical writings gained religion-driven staying power - and now it's part of our cultural vocabulary, albeit in shapes that have little relationship to the original. (All those Towers of Babel are basically the Colosseum, reiterated and stacked.) Weird and curious, if hard to convery without looking bitty.