I seem to get a GURPS supplement out approximately once a year these days, and 2025's has just come around. GURPS Magical Styles: Traditional Styles is 22 pages of "how to use the standard GURPS spell-based magic system to represent traditional conceptions of magic". Well, five such more-or-less traditional conceptions that I found interesting, anyway. (Bodily, Dream, Spoken Word, Theurgic, and Mystical Assassin magic, specifically.) Available now from Warehouse 23, for a mere $7.
Friday, April 25, 2025
Sunday, September 01, 2024
Weighed in the Scales
Wednesday, January 24, 2024
Me on Video!
Wednesday, October 04, 2023
Catching Up on Publications
Oops, it's been a little while since I posted here - which wouldn't matter much if I hadn't had experienced an outburst of productivity.
To begin with, Steve Jackson Games published my second "Fantasy Folk" creation - the short and sweet (well, not too unsavoury) GURPS Fantasy Folk: Kobolds. Yes, the mild annoying little guys. Except that GURPS Banestorm kobolds aren't that small, when you look at them, and I'm also covering more folkloric kobolds, which came in at 245 GURPS points. Then there's the question of the myth's possible roots in Greek myth... the project was slightly more fun than I might have expected.
And then, just a little later, I released a couple more books that collect characters who I originally created for volume 2 of Pyramid magazine (i.e. the Web-based version). Pyramid Characters: Fantasy Foes and Friends has characters for a variety of fantasy settings, while Pyramid Characters: Crosstimers and Other Oddities mostly features characters for the GURPS Infinite Worlds milieu, plus a couple of others who sort-of fit with that concept.

(Both of those latter two are currently only available from DriveThruRPG, as Warehouse23 seems to be having some technical issues with third party sales at the moment.)
Friday, June 30, 2023
Goblin Mode
After a bit of a lag (for, as I understand it, administrative reasons), my latest effort is now out (in PDF form) from Steve Jackson games: GURPS Fantasy Folk: Goblins and Hobgoblins. It's a generalised sort of guide to playing and GM'ing the creatures known by those names in RPGs - and not just genre fantasy games. (I'm rather pleased with the goblin template for Monster Hunters.) It walks the line between "very generic RPG fantasy" and "what words actually originally meant", and I hope avoids falling off.
Wednesday, April 19, 2023
Transhuman Space: What is Old is New Again
Oh yes, this blog still exists.
Well. I have a new (small) roleplaying book out - self-published, even. (Though some people would doubtless quibble with "new", because some people are born to quibble.) Transhuman Space: The Pyramid Personnel brings back half-a-dozen NPCs for the Transhuman Space setting which I originally wrote up as short articles in Pyramid magazine volume 2 (the Web page version), but which haven't been available to new readers since that went offline. So I negotiated a deal with Steve Jackson Games, put together a 30-page compilation, and am now selling this. It's available as a PDF from Warehouse 23, and as the same PDF or in print on demand form from DriveThruRPG:
The Pyramid Personnel on Warehouse 23.
The Pyramid Personnel on DriveThruRPG.
(One note; some people seem to be under the impression that DriveThru do all their print-on-demand printing in the USA, with ensuing exorbitant shipping costs to Europe. This is out of date; they now have printing options on this side of the Atlantic.)
Monday, November 08, 2021
Back in Print (on Demand)
The Discworld Roleplaying Game went out of print a while back, but the thing about modern technology is that "Out of Print" no longer means quite what it used to — at least sometimes. The book is now available through Amazon's Print on Demand service — just follow that link.
(I've not seen a copy of this version; it's paperback, of course, and I'll be interested to see what the quality is like.)
Thursday, July 08, 2021
Unleashing Osiris (for just $3)
The latest Steve Jackson Games GURPS Kickstarter project again offers the possibility of acquiring a PDF of my creation -- in this case, GURPS Infinite Worlds: The Osiris Worlds, a brief collection of alternate history settings centered on alternate versions of Ancient Egypt. Actually, it offers the definite possibility of getting twelve GURPS mini-supplements for just $3, if you act in the next few days.
Thursday, July 02, 2020
Kicked to Start
Steve Jackson Games are currently running a Kickstarter promotion in which a bunch of short PDFs are made available to anyone who backs it -- exactly how many depends on how much the Kickstarter raises, but it's currently nine, and will probably rise to twelve by the time things are done. And one of the nine is my "Broken Clockwork World" steampunk setting.
And the good news is that one can get this material for just $3. (There are also larger backer levels which add other GURPS material in PDF form, making this a good deal for anyone who wants to buy a bunch of such stuff.) So if anyone is interested in any of this, the cost really is quite negligible.
The URL for this is https://www.kickstarter.com/projects/warehouse23/steve-jackson-games-gurps-2020-pdf-challenge .
Tuesday, March 17, 2020
Platonic Solidification
Thursday, January 23, 2020
Expand, Contract (56)
GURPS Vehicles: Transports of Fantasy
Saturday, March 09, 2019
Expand, Contract (55)
GURPS Steampunk 3: Soldiers and Scientistshttp://www.warehouse23.com/products/gurps-steampunk-3-soldiers-and-scientists
Which completes the starting set of GURPS 4th edition steampunk PDFs (along with 1 and 2 and Conveyances); to put it another way, put those four books together and you'd have approximately the book I'd have written if SJ Games had been willing to do a new-edition GURPS Steampunk.
This one is the characters book, which means a lot of templates, but I tried to add more interest with variant skills and disadvantages and martial arts styles and so on.
Thursday, November 01, 2018
Expand, Contract (54)
http://www.warehouse23.com/products/gurps-steampunk-2-steam-and-shellfire
The latest in the little line of steampunk supplements I’m doing for SJGames, and oh so very much the highly necessary gear book.
Saturday, August 25, 2018
Sound
Friday, August 04, 2017
Expand, Contract (53)
GURPS Vehicles: Steampunk Conveyances is now available from Warehouse 23. It's technically the first book in the GURPS Fourth Edition "Vehicles" line, but it's also, of course, the second book in the 4e "Steampunk" line, supporting my past discursions on settings and style with notes and game mechanics for some very steampunk hardware... A remarkable amount of it historical.
(Of course, just because it really existed doesn't make it automatically a good idea. Pre-dreadnought battleships and giant balloons had their little problems, and that "torpedo ram" that gets the one big heroic moment in The War of the Worlds? Only a geek like Wells could think it was a cool idea.)
But there's also some fantastical stuff, some of it courtesy Jules Verne, though I also raided third edition GURPS books along with dubious dime novels. So there y'go; thirty-plus vehicles, covering land, sea, air, and space.
EDITED TO ADD: Roger Bell_West has reviewed the book on his blog.
Thursday, June 22, 2017
Expand, Contract (52)
Thursday, June 08, 2017
Expand, Contract (51)
I can't say much more than that for now, but it's a start.
Saturday, February 11, 2017
Discworld RPG Overflow
- https://www.philmasters.org.uk/RPGs/More-Discworld-Characters-from-the-Books.pdf - game stats for assorted characters from the novels.
- https://www.philmasters.org.uk/RPGs/More-Discworld-Occupational-Templates.pdf - some extra occupational templates.
- https://www.philmasters.org.uk/RPGs/More-Discworld-Spells.pdf - more sample spells.
Wednesday, January 25, 2017
Another Review
http://www.belloflostsouls.net/2017/01/rpg-review-discworld-2nd-edition-gurps.html






