Actually, I honestly think that it's a pretty good issue whatever. It has five substantial articles, and it's more or less designed to answer the tiresome old question of what gamers can actually do in Transhuman Space. There are five answers here; me talking about all the stuff one can run into in Port Lowell, on Mars; some character templates and ideas for a street-level game; the wherewithal for a military campaign; an idea about ultra-tech indentures, with assorted game possibilities; and a good bit of material on the world of the ultra-rich leisure class "Eloi", and what they can get up to in their copious free time.
Tuesday, December 24, 2013
Expand, Contract (40)
Actually, I honestly think that it's a pretty good issue whatever. It has five substantial articles, and it's more or less designed to answer the tiresome old question of what gamers can actually do in Transhuman Space. There are five answers here; me talking about all the stuff one can run into in Port Lowell, on Mars; some character templates and ideas for a street-level game; the wherewithal for a military campaign; an idea about ultra-tech indentures, with assorted game possibilities; and a good bit of material on the world of the ultra-rich leisure class "Eloi", and what they can get up to in their copious free time.
Labels:
GURPS,
Pyramid,
Roleplaying,
Steve Jackson Games,
Transhuman Space,
Writing
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